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Kansas · Nonprofit

VIDEOGAMES AND ESPORTS FOUNDATION

VIDEOGAMES AND ESPORTS FOUNDATION (Kansas) receives grants from 4 organizations whose IRS filings report $106,026 to it, the largest being FIDELITY INVESTMENTS CHARITABLE GIFT FUND ($75,000). 1 of them have funded it in more than one year, and 71% of the money arrives through donor-advised or pass-through sponsors rather than from an institution directly.

Revenue FY2024
$344k
Funders on record
4
Grants received
$106k
Net assets
$36k
1/4 repeat funderspeak grant-dependency 29%
01What it does

What Videogames and Esports Foundation does

Mission

The VEF strives to create an inclusive, safe, and aspirational network of gaming communities for all. The VEF provides grants and scholarships to disenfranchised students, educators, game designers, streamers, and organizations in the gaming and esports industry.

As stated on its FY2024 Form 990.

Programs

  1. The VEF strives to create an inclusive, safe, and aspirational network of gaming communities for all. The VEF provides grants and scholarships to disenfranchised students, educators, game designers, streamers, and organizations in the gaming and esports industry.

    $287,727 spent
    100% of program spending
  2. Other program services, not described on the e-filed return.

    $0 spent
    0% of program spending

The 2 programs described on its FY2024 Form 990, listed largest first by expense. Program spending in total: $287,727.

02The organization over time

The organization over time

Each line starts at 100 in 2019, so what you read is the shape rather than the size: 150 means half as much again as 2019, 50 means half. The number beside each label in the key is where it ended. The shaded band is where the middle 50% of its peers' revenue would sit, given their growth.

100 = 20192019 Revenue 100 ($51k) Expenses 100 ($37k) Net assets 100 ($14k)2020 Revenue 509 ($260k) Expenses 598 ($222k) Net assets 371 ($51k)2021 Revenue 468 ($239k) Expenses 760 ($282k) Net assets 213 ($29k)2022 Revenue 823 ($419k) Expenses 264 ($98k) Net assets 2544 ($351k)2023 Revenue 1072 ($546k) Expenses 844 ($314k) Net assets 1785 ($246k)2024 Revenue 676 ($344k) Expenses 829 ($308k) Net assets 263 ($36k)
201920202021202220232024
Revenue (676)Expenses (829)Net assets (263)Peer revenue range

Balance sheet

Total assets and total liabilities at each year end, in dollars. The largest one-year move in total assets was 2021 to 2022, from $29k to $351k (+1097%).

$15k
$60k
$29k
$351k
$246k
$36k
201920202021202220232024
Total assetsTotal liabilities

How it's funded, over time

Each bar is one year's revenue split into where it came from, and every bar is the same height — these are shares, not amounts, so a year that raised twice as much looks the same size. Hover a bar for the split.

2019
2020
2021
2022
2023
2024
ContributionsProgram revenueInvestmentOther

100% of VIDEOGAMES AND ESPORTS FOUNDATION’s revenue is contributions — more reliant on donations than three-quarters of its peers (83% for the typical peer).

This organization
Typical peer · 6,387 orgs

Surplus & reserves

Operating surplus or deficit each year, and months of liquidity in hand. 1 of the last 6 reported years ran a deficit.

$14k
’19
$37k
’20
−$44k
’21
$321k
’22
$233k
’23
$36k
’24
1.4
months of
reserve

Leadership and staff

The officers, directors, trustees and key employees listed on each return. Joined and no longer listed compare each filing with the year before, matching people by surname and first initial; a year after a gap, or a roster under three people, has no comparison.

Board chair

Mason Mullenioux

Chairman

As listed on its FY2024 Form 990.

20202021202220232024
Listed55555
Joined·+3+0+1+0
No longer listed·3010
03Who funds it

Who funds it, year by year

2020 → 2023: the base held at 1 funder, grant income fell $75k → $16.

2 of 4 of your funders are donor-advised or pass-through sponsors (tagged DAF) — 71% of grant dollars received. That money is really individual donors directing a sponsor; the institutions to cultivate are the non-DAF funders.

From the IRS filings of VIDEOGAMES AND ESPORTS FOUNDATION’s funders (the co-funder graph). Association, not causation. Trends are read to FY2023, the last fiscal year that has finished arriving. FY2024–FY2026 are still being filed and are shown unshaded; they do not move any figure on this page.

How concentrated its funding is

VIDEOGAMES AND ESPORTS FOUNDATION leans on a few funders — its largest provides 71% of grant income and the top three 100%; half comes from just 1 funder.

the vertical line marks half of all grant income — 1 funder to its left

98% of the income these shares are computed over arrives through pass-through sponsors or from payers whose filings do not say what kind of payment it is. Concentration is still measured over all of it, because the money is real; what it does not support is a claim about how many institutions have chosen to fund VIDEOGAMES AND ESPORTS FOUNDATION.

71%
largest funder
100%
top three
~2
effective funders

Largest funder’s share by year: 2020 100% · 2021 92% · 2022 100% · 2023 100% — broadly stable.

“Effective funders” = inverse Herfindahl index (1 / Σ shareᵢ²) — the number of equal-sized funders that would give the same concentration. Trends are read to FY2023, the last fiscal year that has finished arriving. FY2024–FY2026 are still being filed and are shown unshaded; they do not move any figure on this page.

Where its funders are

71% of VIDEOGAMES AND ESPORTS FOUNDATION's grant income arrives through donor-advised or pass-through sponsors, whose addresses record where the money is held rather than where the donor is. Of the $31k that is directly attributable, 100% of it comes from funders outside Kansas, across 2 states.

SD
GA

Funder states come from each funder’s own filing. $75k arriving through sponsors registered in 2 states is excluded from the map and the split above: a sponsor holds money on a donor’s behalf, so its registered address would place those dollars somewhere no donor need ever have been. Trends are read to FY2023, the last fiscal year that has finished arriving. FY2024–FY2026 are still being filed and are shown unshaded; they do not move any figure on this page.

04Its place in the field

Against its field

VIDEOGAMES AND ESPORTS FOUNDATION has grown faster than three-quarters of the 5,688 youth development nonprofits its size.

Operating margin11% · above the median
Months of reserve1.4mo · bottom quartile
Revenue growth (annualized)47% · top quartile

this organization peer median middle 50% of peers· 5,688 youth development nonprofits $100k–$1M, FY2024

Organizations like VIDEOGAMES AND ESPORTS FOUNDATION

Organizations whose mission and program text most resemble this one, by semantic similarity over every organization in the US filings — the closest peers, and often the clearest route to shared or prospective funders.

In Kansas

Nationally

05Profile & governance

Read directly from this organization’s own Form 990, as neutral context.

Where the money goes

93% of spending goes to programs.

Program 93%Management 7%Fundraising 0%

Governance

5
board members
0%
independent
–Conflict-of-interest policy–Whistleblower policy–Document retention–Board reviewed the 990–Audited financials

Public support

96%

Share of support from the public (Schedule A) — the basis for its public-charity status.

Footprint & structure

Files a return copy in 1 state

KS

Screen this organization

A dated, signed PDF of the compliance screen for VIDEOGAMES AND ESPORTS FOUNDATION: IRS status (Business Master File, Publication 78, auto-revocation), the OFAC sanctions lists, the Internal Revenue Bulletin, and California registration, with the Rev. Proc. 2018-32 §8.01 reliance elements stated element by element. Generated from the current files at the moment you download it.

A paid feature, included from the $75 plan up. Sign in to download.

Screens are triage, not determinations; a source that cannot be read reports not screened, never clear. Screen this nonprofit · How the screen works · on the API as GET /api/screening/{ein}?format=pdf

Questions and answers

Who funds VIDEOGAMES AND ESPORTS FOUNDATION?
VIDEOGAMES AND ESPORTS FOUNDATION (Kansas) receives grants from 4 organizations whose IRS filings report $106,026 to it, the largest being FIDELITY INVESTMENTS CHARITABLE GIFT FUND ($75,000). 1 of them have funded it in more than one year, and 71% of the money arrives through donor-advised or pass-through sponsors rather than from an institution directly.
How many funders does VIDEOGAMES AND ESPORTS FOUNDATION have?
IRS filings report 4 organizations giving $106,026 in grants to VIDEOGAMES AND ESPORTS FOUNDATION, 1 of which have funded it in more than one year.
Who is the largest funder of VIDEOGAMES AND ESPORTS FOUNDATION?
FIDELITY INVESTMENTS CHARITABLE GIFT FUND is the largest funder on record, with $75,000 in grants. The full list of funders is on this page.
How can an organization like VIDEOGAMES AND ESPORTS FOUNDATION find more funders?
Start with the funders already giving here, then look at the foundations that back similar organizations in Kansas. The funding by cause and by state pages list the largest funders for a given area and how to approach them.

Play a game about who funds Videogames and Esports →

These figures are read directly from IRS Form 990 / 990-PF e-file XML: this organization’s own return for FY2024 (financials across 2019–2024), and the filings of 4 funders that report grants to it. “On record” means captured in the filings we have parsed — a funder that does not e-file, or whose grant detail is not itemized, will not appear. Filings run roughly 12–24 months behind. Trends on this page end at FY2023, the last fiscal year that has finished arriving; later years are shown and marked, and move no figure. Data on this page was exported October 14, 2026. What this page cannot tell you · view filing